var status = -1;
var level = "18";
var header = "#fn黑体##fs32#B - " + level + " F\r\n\r\n";

function action(e, d, c) {
    status++;
    var b = cm.getEventManager("副本_起源之塔");
    var f = b == null ? null : b.getProperty("stage" + level);
    if (f != null && f.equals("start")) {
        cm.dispose();
        return
    }
    if (cm.getInfoQuest(42001).contains("noHelp=1")) {
        startMap(b);
        return
    }
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.curNodeEventEnd(true);
            cm.setInGameDirectionMode(true, false);
            cm.setStandAloneMode(true);
            cm.inGameDirectionEvent_AskAnswerTime(30)
        } else {
            if (status === a++) {
                cm.fieldEffect_InsertCanvas(1, 128, 0, 0, 0, 1000, 0);
                cm.inGameDirectionEvent_AskAnswerTime(1000)
            } else {
                if (status === a++) {
                    cm.inGameDirectionEvent_Monologue(header + "#fs22#这椰子树长得很好，不是吗？应该可以收获果实了。\r\n\r\n你去将装满果实的箱子拿来给我。你也可以直接从树上摘下来。\r\n\r\n你要小心。因为青螃蟹和红螃蟹可能会阻止你带回椰子果。\r\n\r\n如果你搜集10个椰子果回来的话，我就为你打开通往下一层的门。", 30000)
                } else {
                    if (status === a++) {
                        cm.fieldEffect_InsertCanvas(0, 0, 0, 0, 1000, 0, 0);
                        cm.curNodeEventEnd(true);
                        cm.setInGameDirectionMode(false, true);
                        cm.setStandAloneMode(false);
                        startMap(b)
                    } else {
                        cm.dispose()
                    }
                }
            }
        }
    }
}

function startMap(a) {
    cm.dispose();
    cm.updateHeaderUI(1, 2, cm.getEventInstance().getTimeLeft(), 0, cm.getEventInstance().getTimeLeft(), 42011);
    a.setProperty("stage" + level, "start");
    var b = cm.getMap().getPortal(1).getPosition();
    cm.onTeleport(1, cm.getPlayer().getId(), b.getX(), b.getY());
    cm.fieldEffect_ScreenMsg("UI/UIWindowPL.img/HiddenCatch/StageImg/start");
    cm.getMap().getWeatherEffectNotice("你需要采集10个椰子果。", 147, 60000, 1)
}

function start() {
    status = -1;
    action(1, 0, 0)
};